I grew up in the 80's and 90's. I had the privilege of playing in the arcades when I was a kid. I remember my mom going to bingo and my dad taking me to the arcade across the street with 10 dollars. 

One day in August of 1987, my arcade got a new machine in. It was unlike any other arcade game of the time. A 1 vs 1 fight to the death. See, at the time, most games were point based. Who ever had the highest score at the end of their lives, won. Not this game. This game was player vs player. It was unlike any other game before it.

Street Fighter (Or Fighting Street when it was released on the Turbo Graphic 16) was its name, and it kinda sucked. The characters felt floaty, and the moves were hard to pull off. Not to mention you couldn't even select any of the other characters that you played against when doing the story mode. It was white gi guy vs red gi guy. They had the exact same move set. It was dumb, and sucked with its super big buttons. I didn't spend a lot of time with it.

Despite this, it saw some success in the US and in Japan. So much so that Capcom made a sequel. 

Street Fighter 2: The World Warriors was released in March of 1991, and it improved on everything that the original did wrong. The white gi guy had a name. Ryu, and the red gi guy also had a name, Ken. They still had the same move set, but it was different. Ryu's fireball was better, it hit harder while Ken's fireball didn't hit as hard, but his uppercut move was a lot better. 

The main change to the game, more characters to choose from. You could choose from eight different characters this time, and each played very different from the other. There was a female character who was very quick and a green demon thing who used electricity. There was a character for everybody. 

Street Fighter 2 was the most popular game to ever grace the arcade scene. Arcades across he country had to get 3 or 4 machines in just to accommodate the crowd of people who were all gathered around. It got to the point were Capcom couldn't keep up with demand of the machines, and started gutting old Street Fighter cabinets to full fill requests. 

Street Fighter 2 went through a lot of iterations in its 6 years. It even got a few console releases. For me personally, it started my love affair with competitive gaming. When it got released on the SNES, it was over for me. I played nothing but Street Fighter 2. So much so, that my friends would get mad at me for not wanting to play another game when they came over. 

There have been many Street Fighter games released over the years. From Street Fighter 3, to the Alpha series of games. A prequel of sorts to the main numbered games. There were even cross overs with other properties like X-Men and Marvel Super Heroes. Despite all of them, and the fun I had with them. Street Fighter 2 will always have a special place in my heart. 

August was the 30th anniversary of the Street Fighter series and while Capcom is late to the party. They're not holding anything back.

For the first time ever on one disc, we are getting arcade perfect ports of the entire Street Fighter Series. From the game that started it all, Street Fighter, to the Alpha series, on through to Street Fighter 3: Third Strike. Twelve games total in one package. It will be released in May of 2018 for the PS4, Xbox 1, PC, and the Nintendo Switch. I am very excited for this. I don't care much for the Street Fighter 3 games, but Super Turbo and the Alpha series? Take my money Capcom. 

What do you guys think? Are you going to get the Street Fighter 30th Anniversary Collection? What platform are you getting it for? Tell us in the comments below. 

And as always, this is James with Game Fix. Game on everybody!  

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