Sega Allegedly Planning To Invest 1 Billion Dollars In Game Development And Studio Acquisitions

For the last year and a half, rumors about Sega being up for sale have been an on and off again topic, piquing in interest after Microsoft's acquisition of Bethesda's parent company ZeniMax Media. In its recent earnings report, seems like anything but is in the works for their road map going forward. One of Sega Sammy's strongest means of annual revenue has been its investment in pachislot and pachinko machines (very much like Konami), as well as mobile app games for iOS and Android devices.

Based on the dialog in its integrated annual report, along with keeping its pachislot investments strong, Sega may be hinting at bolstering its video game development enterprises and placing a stronger emphasis in growing its intellectual properties on a more global scale, and a strategy to "create super games" in the next couple of years. 

"To further strengthen the studio network on a global scale, we will continue to explore acquisitions of studios that show potential, both in Japan and abroad."

The full earnings report can be read here.

Naturally, Sonic the Hedgehog remains a cornerstone of Sega's properties, there's still some yet to be seen information on whatever the Blue Blur's latest game will shape up to be, though it's worth noting that reports indicate Sega has internally scrapped plans for a Sonic Mania 2. Phantasy Star Online 2 has recently seen its roll-out in the western hemisphere after 8 years of being localized in Japan. Of course, the acquisition of Atlus and its Persona and Shin Megami Tensei series, the latest game Shin Megami Tensei V will be released on November 12 exclusively for the Nintendo Switch) have proven to be incredibly lucrative for Sega since 2013. 

There is literature that reads Sega is interested in investing in older properties, some of that has been seen with Dotemu working on Streets of Rage 4 and providing DLC for it since its release. Sega has batted that information around for years, yet many IPs, namely titles that were developed by Sega of America's branch back in the 90's, Sega Technical Institute, and the Blue Sky developed VectorMan, a run-n-gun action series that came very late in the lifespan of the Mega Drive. Perhaps even Shinobi, which has been dormant since its 2002 re-imagining on the PlayStation 2.

What are your hopes for Sega delving into more remakes of longtime dormant fan favorites? What studios and development teams will they end up purchasing?

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