The Last of Us 2 has seen a delay in its history due to development imperfections, but this time its matters beyond programming. Sony, in the wake of an ever increasing COVID-19 pandemic, has decided to postpone the release of the highly anticipated sequel without a pending window for a future release.
"Even with us finishing the game, we were faced with the reality that due to logistics beyond our control, we couldn't launch The Last of Us Part II to our satisfaction," Naughty Dog stated, "We want to make sure everyone gets to play [it] around the same time, ensuring everything that we're doing everything possible to preserve the best experience for everyone. This meant delaying the game until such a time where we can solve these logistic issues."
A message from us about the delay of The Last of Us Part II: pic.twitter.com/aGsSRfmJ8a— Naughty Dog (@Naughty_Dog) April 2, 2020
The COVID-19 cases have not hesitated to cause discord in the gaming industry. While many gamers are left at home to play, distribution, shipping, and even electronic events have been postponed or entirely cancelled. Sony had already opted out of PAX East, which was going to feature a playable demo of The Last of Us 2 for the public. And while both Sony and Microsoft have spoken publicly about not withholding the release of the upcoming next generation of consoles in the Xbox Series X and the PlayStation 5, it will remain determined if there will be a change to that in the coming weeks or months.
With cases in the Untied States reaching peak numbers in accelerated rate, not to mention complications overseas in Japan and Asia, it would be hard pressed to realistically foresee a proper release window involving international distribution of new hardware.
So far, that has been the only project from Sony that will see a rescheduled release.